A short set of 3D visualisation work for brand events, pop-ups and experiential spaces, created with 3ds Max and Corona. This was occasional freelance work fitted around other projects, usually briefed and delivered within two to three days including a site visit where needed, so these are quick concept passes for client sign-off rather than fully polished hero renders. With time this tight, the creative director, James Edwards, would often add final design details in Photoshop while my renders were still being finished, the workflow that got each one over the line in time, so a few images may be missing small details as a result. Full CGI and retouching portfolio at rossoleary.co.uk.
Pre-build visualisation
An exhibition exploring how familiar, consistent clothing can help autistic girls feel more comfortable and confident. These renders were produced to let the client see and approve the full space, including layout, display cases, colour palette, wayfinding and signage, before the physical fit-out began.







Pre-build visualisation
A single pop-up kiosk design modelled as a cube, with each face styled as a different dining theme: Greek, Mexican, Traditional English and French, so the client could compare all four directions side by side before choosing which pairings to build.


Pre-build visualisation
A playful, colour-zoned activation space built around the Oreo brand, with the cookie form worked into the architecture, twist-shaped swing seats, and a striped runway floor tying the zones together. Renders used to walk the client through the full space before build.





Pre-build visualisation
An athlete-led activation space for Danone's GetPRO protein range, including an interactive "Race Channel" running feature, a sampling bar and fridge display, and educational zones, shown here from multiple camera angles to walk the client through the space.










